GDD

1-Page Game Design Document

Genre: Serious Game

Controls: Arrow keys keyboard movement

Thematic Setting: Abstract Cartesian space

Tech Stack: Unreal Engine 4

Platform(s): Microsoft Windows

Game Summary: As soon as the player provides input, the 3D plane reveals itself with 3 ‘attractors’ that have physical pull on the character – revealing the ‘straight-forward’ work of reaching from A to B to be a complex, emergent affair.

Core Player Experience: Difficulty to control the outcome; emergent results depending on the pull and player input.

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