1-Page Game Design Document
Genre: Serious Game
Controls: Arrow keys keyboard movement
Thematic Setting: Abstract Cartesian space
Tech Stack: Unreal Engine 4
Platform(s): Microsoft Windows
Game Summary: As soon as the player provides input, the 3D plane reveals itself with 3 ‘attractors’ that have physical pull on the character – revealing the ‘straight-forward’ work of reaching from A to B to be a complex, emergent affair.
Core Player Experience: Difficulty to control the outcome; emergent results depending on the pull and player input.